Statistics about Media in United States
Statistics
- Leading U.S. PlayStation 4 user activities 2014
- Leading U.S. Xbox One user activities 2014
- Share of U.S. console music streaming users 2015, by platform
- Digital console games: preferred access type among U.S. video gamers 2014
- Share of gamers who downloaded a console game in the U.S. 2014, by platform
- PC gamers in the U.S. 2014, by gender
- Frequency of online gaming among college students in the U.S. 2014, by gender
- Multiplatform gamers in the U.S.: console and mobile 2011-2013
- Frequency of playing console games in the U.S. 2014
- Frequency of console game use among children in the U.S. in 2011 and 2013
- Number of technical issues experienced by PC gamers in the U.S. in 2012, by type
- Share of game consoles modified to play pirated games in the U.S. in 2011
- Likelihood that U.S. core gamers purchase a next generation console 2013
- Console types in video gaming used in video gaming in the United States in 2011
- GenAI as recommendation channel for media consumption Anglosphere 2025
- Media revenue in the United States 2017-2031
- Users in the newspapers & magazines segment in the United States 2017-2030
- Users in the TV & video segment in the United States 2017-2030
- Revenue in the TV & video segment in the United States 2017-2030
- ARPU in the TV & video segment of the media market in the United States 2017-2030
- Revenue in the newspapers & magazines segment in the United States 2017-2030
- Revenue in the headphones segment of the consumer electronics market United States
- Volume in the headphones segment of the consumer electronics market United States
- Per capita sales volume in the headphones segment in the United States 2018-2030
- Platform usage rates among Gen Alpha United States 2026, by platform and age
- Ownership rates of devices among Gen Alpha United States 2026, by age
- Annual job cuts in the media industry in the U.S. 2000-2025
- Media types Gen Z are willing to pay for in the U.S. 2026
- U.S. daily time spent on leisure and sports, by age group 2025
- Consumer spending on entertainment change in the U.S. 2012-2024
- Consumer spending on entertainment fees and admissions in the U.S. 2012-2023
- Consumer spending on entertainment in the U.S. 2012-2024
- Leading media for content consumption among children in the U.S. 2026
- AI chatbots as the main entertainment source United States 2026
- Rate of multi-platform fandom engagement United States 2025, by generation
- Fan conversion outside of social media channels United States 2025, by generation
- Social media as the main discovery channel for fans United States 2025, by generation
- Personalized GenAI fandom experiences demand United States 2025, by generation
- Share of U.S. consumers who watch or listen to podcasts 2006-2026
- Weekly podcast consumption in the U.S. 2013-2026
- Most successful anime movies at the box office in the U.S. and Canada 2026
- Adults' opinion on the effect of AI on media in the U.S. 2025, by age group
- Adults' opinion on the effect of AI on entertainment in the U.S. 2024-2025
- Most subscribed to media and tech services in the U.S. 2022-2026
- U.S. users who made money from live streaming content 2025, by age
- Annual share of spending on media and entertainment in the U.S. 2025, by age
- Average annual spending on media and entertainment in the U.S. 2022-2025, by age
- Main devices used for media and entertainment in the U.S. 2025, by age
- Average weekly media use in the U.S. 2025, by medium
- Attitudes on personalized content suggestions United States 2025
- Attitudes on personalized content suggestions United States 2025, by generation
- Main media platforms used by Gen Alpha United States 2026
- Most used media services in the U.S. 2025
- Grupo Televisa's workforce 2024, by region
- Share of media piracy site visits in the U.S. 2024-2025, by content type
- Number of media piracy site visits in the U.S. 2023-2025, by content type
- Change in media piracy site visits in the U.S. 2023–2025, by content type
- Number of establishments in the U.S. broadcasting industry in 2023, by sector
- Revenue of the U.S. broadcasting industry 2005-2023
- Urban One revenue 2021-2024
- Average hourly earnings in U.S. broadcasting and content providers sectors 2007-2024
- Devices used to play podcasts in the United States in 2025
- Consumer views on AI-personalized streaming content recommendations in the U.S. 2025
- Consumer acceptance of AI-personalized media recommendations in the U.S. 2025
- U.S. subscription service price hike cancellation rate 2024, by category
- Change in media consumption habits in the U.S. 2024-2025
- Number of users in the Media market United States 2020-2030
- Number of users in the TV & Video market United States 2020-2030
- Revenue in the Media market United States 2020-2030
- Average revenue per unit (ARPU) in the Media market United States 2020-2030
- Revenue in the TV & Video market United States 2020-2030
- Average revenue per unit (ARPU) in the TV & Video market United States 2020-2030
- Adults' opinion on the effect of AI on entertainment in the U.S. 2024, by ethnicity
- Adults' opinion on the effect of AI on media in the U.S. 2024, by gender
- Adults' opinion on the effect of AI on media in the U.S. 2024, by ethnicity
- Adults' opinion on the effect of AI on entertainment in the U.S. 2024, by age group
- Adults' opinion on AI's effect on media in the U.S. 2024, by party identification
- Adults' opinion on the effect of AI on entertainment in the U.S. 2024, by gender
- Adults' opinion on the effect of AI on media in the U.S. 2024
- Annual compensation packages size of media and entertainment execs U.S. 2024
- Media reach among LGBTQ consumers in the U.S. 2023
- Media use among LGBTQ consumers in the U.S. 2023, by age group
- Change in LGBTQ media use among LGBTQ consumers in the U.S. 2023
- Number of establishments in the U.S. media industry 2007-2022, by sector
- Annual hiring plans announced in the media industry in the U.S. 2020-2024
- Value and volume of M&A deals in media and entertainment 2024-2025
- Main uses of GenAI in media & entertainment that should require consent U.S. 2024
- Views on GenAI influence on media & entertainment jobs in the U.S. 2024
- Warner Bros. Discovery, Inc. net income 2021-2024
- Warner Bros. Discovery, Inc. revenue 2021-2024
- Most subscribed to media and tech services in the U.S. 2025, by age
- Reasons for indirect subscriptions in the U.S. 2025
- Most popular sources of bundled subscriptions in the U.S. 2025
- Views on AI's influence on media, tech, and telco revenues U.S. & Europe 2024
- Consumers who think they are overspending on digital subscriptions U.S. 2024, by age
- Consumers who think they oversubscribed to digital services U.S. 2024, by age
- Consumers views on the change in their digital subscriptions spending U.S. 2024
- Consumer fandom importance to their identity in the U.S. 2024, by type and generation
- Common purchases related to fandom among consumers in the U.S. 2024
- Opinions on fandom among consumers in the United States 2024