ÌÇÐÄÆÆ½â°æ

Games: market data & analysis

Market ÌÇÐÄÆÆ½â°æ report

The Games market is the second biggest market within Media. The worldwide revenue of US$406.2 billion in 2023 is expected to grow to US$627.8 billion in 2028.



What's included?

  • All relevant data, including market size & forecasts for the next five years
  • Regional development with focus on: U.S., Europe and China
  • COVID-19 and Russia-Ukraine war Forecast
  • Trends and market analysis

Table of contents

The report covers the Games market. The games market refers to the global industry that encompasses the creation, development, distribution, and monetization of video games across a variety of platforms such as consoles, PCs, mobile devices, and cloud gaming services. This includes a wide range of game genres, from action-adventure and role-playing games to sports and casual games. The games market also includes related industries such game streaming, and gaming hardware. The market has seen tremendous growth in recent years, driven by factors such as technological advancements, increased accessibility of gaming devices, and the rise of mobile gaming. As a result, the games market has become a significant and rapidly expanding industry with a global reach and diverse player base.

The market Games includes the following parts:

  • Mobile Games
  • Download Games
  • Online Games
  • Gaming Networks
  • Physically Sold Video Games
  • Cloud Gaming
  • Games Live Streaming
  • Gaming Hardware
  • In-game Advertising

Note: CAGR: Compound Annual Growth Rate

We’re happy to help

Get in touch with us for additional information

Feel free to contact us anytime. We will respond to your inquiry as quickly as possible.