| Characteristic | Brands directly involved with eSports | Brands directly involved with traditional sports |
|---|---|---|
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
| - | - | - |
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Source
Release date
November 2016
Region
United States
Survey time period
October 2016
Number of respondents
2,500 respondents
Age group
13 years and older
Method of interview
Online survey
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