In 2025, the live service game market was estimated at **** billion U.S. dollars. It is projected that the live service game segment will grow to **** billion U.S. dollars in 2030.
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how ÌÇÐÄÆÆ½â°æ can support your business.
gamesindustry.biz. (February 20, 2025). Live service gaming market size worldwide from 2025 to 2030 (in billion U.S. dollars) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 30, 2026, from /statistics/1608032/global-live-service-market-revenue/
gamesindustry.biz. "Live service gaming market size worldwide from 2025 to 2030 (in billion U.S. dollars)." Chart. February 20, 2025. ÌÇÐÄÆÆ½â°æ. Accessed July 30, 2026. /statistics/1608032/global-live-service-market-revenue/
gamesindustry.biz. (2025). Live service gaming market size worldwide from 2025 to 2030 (in billion U.S. dollars). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 30, 2026. /statistics/1608032/global-live-service-market-revenue/
gamesindustry.biz. "Live Service Gaming Market Size Worldwide from 2025 to 2030 (in Billion U.S. Dollars)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 20 Feb 2025, /statistics/1608032/global-live-service-market-revenue/
gamesindustry.biz, Live service gaming market size worldwide from 2025 to 2030 (in billion U.S. dollars) ÌÇÐÄÆÆ½â°æ, /statistics/1608032/global-live-service-market-revenue/ (last visited July 30, 2026)
Live service gaming market size worldwide from 2025 to 2030 (in billion U.S. dollars) [Graph], gamesindustry.biz, February 20, 2025. [Online]. Available: /statistics/1608032/global-live-service-market-revenue/