As of June 2025, * was the most popular gaming subscription service worldwide, with over **** million subscribers worldwide. Second-ranked ** and **** had 34 million global subscribers, respectively. Cloud gaming and gaming subscriptions services have grown in popularity in recent years, headed by the almost obligatory use for console gamers as many experiences, such as online multiplayer, require such a subscription.Â
PlayStation Plus is constantly evolving
Currently, Sony’s PlayStation Plus subscription service exists as a paid-only membership service with three different tiers: Essential, Extra, and Premium. The key benefits of free monthly games, multiplayer access, discounts, and cloud storage are applied to all levels. However, the more expensive tiers also have free access to a gaming catalog of PS4 and PS5 games, as well as classic PS1 to PS3 games and cloud streaming access for select gaming titles.
Microsoft has been aggressively bulking up the offerings of its Xbox Game Pass. On January 18, 2022, the company announced plans to acquire gaming company Activision Blizzard and to begin integrating Activision's catalog of games into Game Pass. The acquisition has not been completed yet, as it is still under regulatory review in several countries. According to a gamer survey in the United States, it was found that the inclusion of certain Activision Blizzard gaming franchises was likely to make them subscribe to Xbox Game Pass. Particularly best-selling shooter Call of Duty was the title most likely to cause non-subscribing gamers to subscribe to the service.
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ÌÇÐÄÆÆ½â°æ. (June 24, 2025). Subscriber count of leading cloud gaming and gaming subscription services worldwide as of June 2025 (in millions) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 16, 2026, from /statistics/1276305/subscriber-count-top-gaming-subscriptions/
ÌÇÐÄÆÆ½â°æ. "Subscriber count of leading cloud gaming and gaming subscription services worldwide as of June 2025 (in millions)." Chart. June 24, 2025. ÌÇÐÄÆÆ½â°æ. Accessed July 16, 2026. /statistics/1276305/subscriber-count-top-gaming-subscriptions/
ÌÇÐÄÆÆ½â°æ. (2025). Subscriber count of leading cloud gaming and gaming subscription services worldwide as of June 2025 (in millions). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 16, 2026. /statistics/1276305/subscriber-count-top-gaming-subscriptions/
ÌÇÐÄÆÆ½â°æ. "Subscriber Count of Leading Cloud Gaming and Gaming Subscription Services Worldwide as of June 2025 (in Millions)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 24 Jun 2025, /statistics/1276305/subscriber-count-top-gaming-subscriptions/
ÌÇÐÄÆÆ½â°æ, Subscriber count of leading cloud gaming and gaming subscription services worldwide as of June 2025 (in millions) ÌÇÐÄÆÆ½â°æ, /statistics/1276305/subscriber-count-top-gaming-subscriptions/ (last visited July 16, 2026)
Subscriber count of leading cloud gaming and gaming subscription services worldwide as of June 2025 (in millions) [Graph], ÌÇÐÄÆÆ½â°æ, June 24, 2025. [Online]. Available: /statistics/1276305/subscriber-count-top-gaming-subscriptions/