Includes transactions such as Private Equity, Growth Equity, Corporate Minorities, PIPEs, and others. This excludes M&A; 2: VC includes Pre-Seed through Series I VC; Note: Historical data across reports is subject to change, as source adds new deals as they become public.
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VC and private funding raised by global gaming companies as of Q1 2025
Venture capital (VC) and other private investment in the gaming industry peaked in 2022. In the second quarter of that year, the amount of private funding generated by investment in the global gaming industry amounted to *** billion U.S. dollars. In the fourth quarter of 2024, such funding came to *** million U.S. dollars for the period.
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Konvoy. (April 16, 2025). Combined VC and private funding invested in the gaming industry worldwide from 1st quarter 2019 to 1st quarter 2025 (in million U.S. dollars) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 31, 2026, from /statistics/1459429/gaming-company-investment-global-vc-private/
Konvoy. "Combined VC and private funding invested in the gaming industry worldwide from 1st quarter 2019 to 1st quarter 2025 (in million U.S. dollars)." Chart. April 16, 2025. ÌÇÐÄÆÆ½â°æ. Accessed July 31, 2026. /statistics/1459429/gaming-company-investment-global-vc-private/
Konvoy. (2025). Combined VC and private funding invested in the gaming industry worldwide from 1st quarter 2019 to 1st quarter 2025 (in million U.S. dollars). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 31, 2026. /statistics/1459429/gaming-company-investment-global-vc-private/
Konvoy. "Combined Vc and Private Funding Invested in The Gaming Industry Worldwide from 1st Quarter 2019 to 1st Quarter 2025 (in Million U.S. Dollars)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 16 Apr 2025, /statistics/1459429/gaming-company-investment-global-vc-private/
Konvoy, Combined VC and private funding invested in the gaming industry worldwide from 1st quarter 2019 to 1st quarter 2025 (in million U.S. dollars) ÌÇÐÄÆÆ½â°æ, /statistics/1459429/gaming-company-investment-global-vc-private/ (last visited July 31, 2026)
Combined VC and private funding invested in the gaming industry worldwide from 1st quarter 2019 to 1st quarter 2025 (in million U.S. dollars) [Graph], Konvoy, April 16, 2025. [Online]. Available: /statistics/1459429/gaming-company-investment-global-vc-private/