| Characteristic | Hardware | Game software [TOTAL] | Physical software | Digital software | Add-on content | Other software | Network services | Others |
|---|---|---|---|---|---|---|---|---|
| FY 2018* | 527.7 | 1,293.74 | 191.51 | 1,102.23 | - | - | 326.52 | 162.9 |
| FY 2019 | 371.91 | 1,126.77 | 116.47 | 376.42 | 633.88 | - | 337.27 | 141.61 |
| FY 2020 | 515.64 | 1,594.71 | 140.12 | 542.48 | 912.11 | - | 383.01 | 162.92 |
| FY 2021 | 589.46 | 1,553.38 | 128.92 | 570.84 | 853.62 | - | 409.36 | 187.57 |
| FY 2022 | 1,123.52 | 1,784.21 | 193.44 | 660.93 | 862.11 | 67.73 | 464.68 | 339.92 |
| FY 2023 | 1,211.45 | 2,220.19 | 180.25 | 851.62 | 1,082.97 | 105.36 | 545.54 | 290.55 |
| FY 2024 | 1,132.69 | 2,508.08 | 121.16 | 949.8 | 1,340.7 | 96.43 | 669.87 | 359.4 |
May 2025
Worldwide
FY18 to FY23
Sony FY ends March 31
*No separate segment for add-on content in FY 2018, add-on content was included in digital software sales.
1 Hardware is revenue from game consoles including PlayStation®4 and PlayStation®5.
2 In Q1 FY23, sales of first-party titles on platforms other than PlayStation® consoles have been reclassified from Others into Other Software, a new category included within Game Software. Sales amounts for Game Software and Others for FY22 have been reclassified to conform to the new categorization.
3 Physical Software is revenue from first party game software for PlayStation® consoles sold on discs to retailers, royalties from third party software sold on discs and revenue from first and third party game software sold bundled with PlayStation® consoles and PlayStation®VR.
4 From Q2 FY22, Physical Software has been reclassified to include revenue from first and third party game software sold bundled with PlayStation® consoles and PlayStation®VR, part of which was previously included in Hardware. Figures for Hardware and Physical Software for Q1 FY22 have been restated in accordance with this change.
5 Digital Software is revenue from full game downloads of both first and third party titles sold via the PlayStationâ„¢Store.
6 Add-on Content is revenue from digital content other than full games sold via the PlayStationâ„¢ Store, such as in-game currency, in-game items and expansion packages.
7 Other Software is revenue from sales of first-party titles, including add-on content, on platforms other than PlayStation® consoles.
8 Network Services is revenue recognized through the PlayStation™Network of PlayStation®Plus, PlayStation™Now* and advertising revenue. This does not include Game Software revenue. *PlayStation™Now has been integrated into the new PlayStation®Plus service during Q1 FY22, and no longer exists as an independent service.
9 Others primarily includes revenue from peripherals, including PlayStation®VR.









