| Characteristic | Share of respondents |
|---|---|
| - | - |
| - | - |
| - | - |
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Source
Release date
November 2020
Region
Japan
Survey time period
September 25 to October 7, 2020
Number of respondents
2,912 respondents
Age group
15-69 years
Special properties
among users of smartphone games
Method of interview
Online survey
Supplementary notes
The original survey question asked about changes in frequency or time spent on smartphone gaming apps after the announcement of a state of emergency due to the coronavirus (COVID-19) in 2020. The government declared a countrywide state of emergency on April 16, which was lifted completely on May 25.
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