According to a survey that was conducted in 2025 among people in Japan who played smartphone games at least once per month, ** percent of the respondents played smartphone games on a daily basis. The combined share of people who stated that they play at least once per week amounted to **Ìý±è±ð°ù³¦±ð²Ô³Ù.
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Cross Marketing. (July 29, 2025). Frequency of playing smartphone games in Japan as of July 2025 [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 20, 2026, from /statistics/1072332/japan-smartphone-games-frequency/
Cross Marketing. "Frequency of playing smartphone games in Japan as of July 2025." Chart. July 29, 2025. ÌÇÐÄÆÆ½â°æ. Accessed July 20, 2026. /statistics/1072332/japan-smartphone-games-frequency/
Cross Marketing. (2025). Frequency of playing smartphone games in Japan as of July 2025. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 20, 2026. /statistics/1072332/japan-smartphone-games-frequency/
Cross Marketing. "Frequency of Playing Smartphone Games in Japan as of July 2025." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 29 Jul 2025, /statistics/1072332/japan-smartphone-games-frequency/
Cross Marketing, Frequency of playing smartphone games in Japan as of July 2025 ÌÇÐÄÆÆ½â°æ, /statistics/1072332/japan-smartphone-games-frequency/ (last visited July 20, 2026)
Frequency of playing smartphone games in Japan as of July 2025 [Graph], Cross Marketing, July 29, 2025. [Online]. Available: /statistics/1072332/japan-smartphone-games-frequency/