Statistics about Media in South Korea
Statistics
- Movie consumption preference South Korea 2019
- Film industry's contribution to GDP of South Korea 2010-2014
- Preferred console games genre South Korea 2025
- Consoles used by gamers South Korea 2024, by age
- Average number of video game consoles per household in South Korea 2014-2024
- Share of console gamers South Korea 2024, by age group
- Share of gamers who use console South Korea 2024, by gender
- Console gamer distribution South Korea 2024, by gender
- Console gamer distribution South Korea 2024, by age group
- Frequency of using consoles South Korea 2024
- Consoles gamers used South Korea 2024
- Consoles used by gamers South Korea 2024, by gender
- Preferred console game genres South Korea 2024
- Share of console gamers South Korea 2023, by age group
- Share of console gamers South Korea 2023, by gender
- Online/offline console gamer preferences South Korea 2023
- ARPU in the video games segment of the media market in South Korea 2017-2031
- Video game market revenue in South Korea 2017-2031
- Revenue in the newspapers & magazines segment in South Korea 2017-2030
- Average time spent by teen artists on activities South Korea 2024
- Most preferred characters South Korea 2025
- Character goods sold in South Korea 2025, by product type
- Considerations when buying character goods in South Korea 2025
- Preferred character toys in South Korea 2025
- Leading consumed hallyu contents from South Korea 2025, by content type
- Perception change of South Korea after hallyu content use 2025
- Average weekly media consumption in South Korea Q2 2025, by type of media
- Content industry sales revenue in South Korea 2023, by segment
- Sales revenue distribution of content industry South Korea 2023, by segment
- Sales revenue of content industry South Korea 2014-2023
- Content industry import value South Korea 2023, by segment
- Import value content industry South Korea 2014-2023
- Content industry export value South Korea 2023, by segment
- Export value content industry South Korea 2014-2023
- Amount of employees content industry South Korea 2023, by segment
- Number of content businesses South Korea 2023, by segment
- Hallyu-related value added to nominal GDP South Korea 2017-2024
- Hallyu-related value added share of nominal GDP South Korea 2014-2024
- Media type consumption rate South Korea 2025, by age
- Daily time spent consuming leisure media South Korea 2025, by age
- Media consumption reasons South Korea 2025, by age
- Media type consumption rate South Korea 2025, by gender
- Daily time spent consuming leisure media South Korea 2025, by gender
- Media consumption reasons South Korea 2025, by gender
- Media consumption rate South Korea 2025, by media type
- Media consumption reasons South Korea 2025
- Daily time spent consuming leisure media South Korea 2025
- Most influential type of advertising South Korea 2025
- Most influential type of advertising South Korea 2025, by gender
- Most influential type of advertising South Korea 2025, by age
- Hallyu-related consumer goods export share South Korea 2021-2024
- Hallyu-related consumer goods export value South Korea 2021-2024
- Hallyu-related consumer goods export value South Korea 2024, by item type
- Hallyu-related consumer goods export share South Korea 2024, by item type
- Hallyu-related consumer goods PIC South Korea 2024, by item type
- Hallyu-related consumer goods VIC South Korea 2024, by item type
- Hallyu-related consumer goods EIC South Korea 2024, by item type
- Hallyu-related production-inducing effects consumer goods South Korea 2024, by item
- Most used media services in South Korea 2025
- TJ Media revenue 2015-2024
- TJ Media gross profit 2015-2024
- TJ Media net income 2015-2024
- KumYoung Entertainment revenue 2016-2024
- KumYoung Entertainment net income 2016-2024
- Experience with intelligent information services South Korea 2024, by type
- Intention of using intelligent information services South Korea 2024, by service type
- Expectations for intelligent information services South Korea 2024, by service type
- Commonly used intelligent information goods South Korea 2024, by type
- Commercialization of intelligent information services South Korea 2024, by service
- Intelligent information services wanted for everyday use South Korea 2024
- Leading instant messengers South Korea 2024
- Online media usage rate South Korea 2024, by gender
- Online media usage rate South Korea 2024, by age group
- Leading cultural phenomena associated with South Korea 2024
- Favorability of hallyu contents from South Korea 2024, by content type
- Most frequently used social media in South Korea 2024
- Kakao Story frequent user penetration South Korea 2014-2024
- Instagram frequent user penetration in South Korea 2014-2024
- E-mail user penetration in South Korea 2014-2024
- Instant messenger user penetration in South Korea 2014-2024
- Cloud service user penetration in South Korea 2014-2024
- Internet media usage in South Korea 2024, by service
- Smartphone ownership in South Korea 2011-2024
- Most popular cloud services South Korea 2024
- Time spent by individuals on media consumption South Korea 2024, by medium
- Frequency of metaverse use in South Korea 2024
- Metaverse use rate in South Korea 2024, by gender
- Metaverse use rate in South Korea 2024, by age
- Preferred used metaverse services in South Korea 2024
- Average daily metaverse use time in South Korea 2024
- Spending on digital media downloads and subscriptions South Korea 2024, by media type
- Digital contents purchased each month South Korea Q3 2024, by content type
- X (Twitter) frequent user penetration in South Korea 2014-2024
- Facebook frequent user penetration in South Korea 2014-2024
- Naver Band frequent user penetration in South Korea 2014-2024
- Media piracy users South Korea 2024, by medium
- Media piracy source discovery South Korea 2024
- Distribution of people who pirated media South Korea 2024, by frequency
- Responses to media piracy countermeasures South Korea 2024
- Reasons for using pirated media channels South Korea 2024