fiscal years 2018 to 2022; the Japanese fiscal year starts on April 1 of the stated year and ends on March 31 of the following year
Special properties
market size is based on the shipment value at manufacturers
Supplementary notes
Targets were manufacturers, wholesalers, and retailers of toys and game contents.
Data prior to fiscal year 2022 come from previous reports.
100 Japanese yen equal 0.67 U.S. dollars or 0.61 euros as of March 2024.
Values have been rounded.
Citation formats
Trading card games market size in Japan FY 2018-2022
The shipment value of the trading card game market in Japan reached almost *** billion Japanese yen in the fiscal year 2022, growing by over ** percent compared to the previous year. Trading card games (TCGs), also known as collectible card games (CCGs), are the pillar supporting the analog game market and a popular form of collectibles in Japan, with various popular media franchises competing in a heated market.
The digital card game market is unique in Japan. Initially developed to challenge the traditional tabletop segment of the market by allowing fast matches online with other players throughout the country or even the world, it ended up being complementary to major tabletop series. Publishers commonly include codes in physical products that can be redeemed in the online game versions, further tying in the digital ports into the franchise’s experience. Apart from its place in mobile gaming, a smaller but unique segment of the market are arcade-style games, which use physical card sets and combine them with the digital gameplay experience of arcade machines.
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Yano Research. (February 26, 2024). Shipment value of the trading card games market in Japan from fiscal year 2018 to 2022 (in billion Japanese yen) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 29, 2026, from /statistics/695827/japan-trading-card-games-market-size/
Yano Research. "Shipment value of the trading card games market in Japan from fiscal year 2018 to 2022 (in billion Japanese yen)." Chart. February 26, 2024. ÌÇÐÄÆÆ½â°æ. Accessed July 29, 2026. /statistics/695827/japan-trading-card-games-market-size/
Yano Research. (2024). Shipment value of the trading card games market in Japan from fiscal year 2018 to 2022 (in billion Japanese yen). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 29, 2026. /statistics/695827/japan-trading-card-games-market-size/
Yano Research. "Shipment Value of The Trading Card Games Market in Japan from Fiscal Year 2018 to 2022 (in Billion Japanese Yen)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 26 Feb 2024, /statistics/695827/japan-trading-card-games-market-size/
Yano Research, Shipment value of the trading card games market in Japan from fiscal year 2018 to 2022 (in billion Japanese yen) ÌÇÐÄÆÆ½â°æ, /statistics/695827/japan-trading-card-games-market-size/ (last visited July 29, 2026)
Shipment value of the trading card games market in Japan from fiscal year 2018 to 2022 (in billion Japanese yen) [Graph], Yano Research, February 26, 2024. [Online]. Available: /statistics/695827/japan-trading-card-games-market-size/