General video gaming use among the U.S. population increased significantly during the COVID-19 pandemic. Between May and December 2020, U.S. teens aged 15 to 19 years spent an average of 112.8 daily minutes on playing games and using computers for leisure, up from 73.8 minutes per day in the corresponding period of 2019. In 2025, the daily time spent on such activities among this age group amounted to 91.8 minutes per day.
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Bureau of Labor Statistics. (June 25, 2026). Average daily time spent playing games and using computer for leisure per capita in the United States from 2019 to 2025, by age group (in minutes) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 16, 2026, from /statistics/502149/average-daily-time-playing-games-and-using-computer-us-by-age/
Bureau of Labor Statistics. "Average daily time spent playing games and using computer for leisure per capita in the United States from 2019 to 2025, by age group (in minutes)." Chart. June 25, 2026. ÌÇÐÄÆÆ½â°æ. Accessed July 16, 2026. /statistics/502149/average-daily-time-playing-games-and-using-computer-us-by-age/
Bureau of Labor Statistics. (2026). Average daily time spent playing games and using computer for leisure per capita in the United States from 2019 to 2025, by age group (in minutes). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 16, 2026. /statistics/502149/average-daily-time-playing-games-and-using-computer-us-by-age/
Bureau of Labor Statistics. "Average Daily Time Spent Playing Games and Using Computer for Leisure per Capita in The United States from 2019 to 2025, by Age Group (in Minutes)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 25 Jun 2026, /statistics/502149/average-daily-time-playing-games-and-using-computer-us-by-age/
Bureau of Labor Statistics, Average daily time spent playing games and using computer for leisure per capita in the United States from 2019 to 2025, by age group (in minutes) ÌÇÐÄÆÆ½â°æ, /statistics/502149/average-daily-time-playing-games-and-using-computer-us-by-age/ (last visited July 16, 2026)
Average daily time spent playing games and using computer for leisure per capita in the United States from 2019 to 2025, by age group (in minutes) [Graph], Bureau of Labor Statistics, June 25, 2026. [Online]. Available: /statistics/502149/average-daily-time-playing-games-and-using-computer-us-by-age/