The timeline presents the value of the smartphone game market in Japan from 2012 to 2013 and offers a forecast for 2014. In 2013, the value of the smartphone browser game market amounted to *** billion Japanese yen.
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serkantoto.com. (March 25, 2014). Value of the smartphone game market in Japan from 2012 to 2013 with a forecast for 2014, by platform (in billion yen) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 24, 2026, from /statistics/294434/value-smartphone-game-market-japan-platform/
serkantoto.com. "Value of the smartphone game market in Japan from 2012 to 2013 with a forecast for 2014, by platform (in billion yen)." Chart. March 25, 2014. ÌÇÐÄÆÆ½â°æ. Accessed July 24, 2026. /statistics/294434/value-smartphone-game-market-japan-platform/
serkantoto.com. (2014). Value of the smartphone game market in Japan from 2012 to 2013 with a forecast for 2014, by platform (in billion yen). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 24, 2026. /statistics/294434/value-smartphone-game-market-japan-platform/
serkantoto.com. "Value of The Smartphone Game Market in Japan from 2012 to 2013 with a Forecast for 2014, by Platform (in Billion Yen)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 25 Mar 2014, /statistics/294434/value-smartphone-game-market-japan-platform/
serkantoto.com, Value of the smartphone game market in Japan from 2012 to 2013 with a forecast for 2014, by platform (in billion yen) ÌÇÐÄÆÆ½â°æ, /statistics/294434/value-smartphone-game-market-japan-platform/ (last visited July 24, 2026)
Value of the smartphone game market in Japan from 2012 to 2013 with a forecast for 2014, by platform (in billion yen) [Graph], serkantoto.com, March 25, 2014. [Online]. Available: /statistics/294434/value-smartphone-game-market-japan-platform/