A European gamer survey during the second quarter of 2020 found that 41 percent of gamers aged 11 to 17 reported that they were playing any video games more. Additionally, 20 percent of gamers in the same age group reported that they were playing new video games a lot or a bit more.
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ISFE. (September 23, 2020). Gaming activities that increased since COVID-19 lockdown according to gamers in select European countries as of 2nd quarter 2020, by age group [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 26, 2026, from /statistics/1222644/gaming-activities-increased-covid-europe-age-group/
ISFE. "Gaming activities that increased since COVID-19 lockdown according to gamers in select European countries as of 2nd quarter 2020, by age group." Chart. September 23, 2020. ÌÇÐÄÆÆ½â°æ. Accessed July 26, 2026. /statistics/1222644/gaming-activities-increased-covid-europe-age-group/
ISFE. (2020). Gaming activities that increased since COVID-19 lockdown according to gamers in select European countries as of 2nd quarter 2020, by age group. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 26, 2026. /statistics/1222644/gaming-activities-increased-covid-europe-age-group/
ISFE. "Gaming Activities That Increased since Covid-19 Lockdown According to Gamers in Select European Countries as of 2nd Quarter 2020, by Age Group." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 23 Sep 2020, /statistics/1222644/gaming-activities-increased-covid-europe-age-group/
ISFE, Gaming activities that increased since COVID-19 lockdown according to gamers in select European countries as of 2nd quarter 2020, by age group ÌÇÐÄÆÆ½â°æ, /statistics/1222644/gaming-activities-increased-covid-europe-age-group/ (last visited July 26, 2026)
Gaming activities that increased since COVID-19 lockdown according to gamers in select European countries as of 2nd quarter 2020, by age group [Graph], ISFE, September 23, 2020. [Online]. Available: /statistics/1222644/gaming-activities-increased-covid-europe-age-group/