During the second quarter of 2025, gaming company Roblox Corporation accumulated over 27.4 billion hours worth of global user engagement with Roblox games. This figure is up from 21.7 billion hours in the previous quarter.
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Roblox. (July 31, 2025). User engagement with Roblox games from 4th quarter 2018 to 2nd quarter 2025 (in billion hours) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 23, 2026, from /statistics/1192663/user-engagement-global-roblox-games/
Roblox. "User engagement with Roblox games from 4th quarter 2018 to 2nd quarter 2025 (in billion hours)." Chart. July 31, 2025. ÌÇÐÄÆÆ½â°æ. Accessed July 23, 2026. /statistics/1192663/user-engagement-global-roblox-games/
Roblox. (2025). User engagement with Roblox games from 4th quarter 2018 to 2nd quarter 2025 (in billion hours). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 23, 2026. /statistics/1192663/user-engagement-global-roblox-games/
Roblox. "User Engagement with Roblox Games from 4th Quarter 2018 to 2nd Quarter 2025 (in Billion Hours)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 31 Jul 2025, /statistics/1192663/user-engagement-global-roblox-games/
Roblox, User engagement with Roblox games from 4th quarter 2018 to 2nd quarter 2025 (in billion hours) ÌÇÐÄÆÆ½â°æ, /statistics/1192663/user-engagement-global-roblox-games/ (last visited July 23, 2026)
User engagement with Roblox games from 4th quarter 2018 to 2nd quarter 2025 (in billion hours) [Graph], Roblox, July 31, 2025. [Online]. Available: /statistics/1192663/user-engagement-global-roblox-games/