In a survey conducted in May and June 2020, regarding the impact which the coronavirus outbreak had on gaming, the monthly spend of gamers on video games in the Asia Pacific region grew by ** percent during the coronavirus outbreak. Compared to the pre-COVID-19 era, gamers' spend on video games in the Asia Pacific region grew by ** percent after the coronavirus outbreak in 2020.
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Simon-Kucher & Partners. (October 31, 2020). Growth of monthly video game spend during and after the coronavirus (COVID-19) outbreak in the Asia Pacific region in 2020 [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved August 01, 2026, from /statistics/1187576/apac-growth-of-monthly-video-game-spend-during-and-after-covid-19/
Simon-Kucher & Partners. "Growth of monthly video game spend during and after the coronavirus (COVID-19) outbreak in the Asia Pacific region in 2020." Chart. October 31, 2020. ÌÇÐÄÆÆ½â°æ. Accessed August 01, 2026. /statistics/1187576/apac-growth-of-monthly-video-game-spend-during-and-after-covid-19/
Simon-Kucher & Partners. (2020). Growth of monthly video game spend during and after the coronavirus (COVID-19) outbreak in the Asia Pacific region in 2020. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: August 01, 2026. /statistics/1187576/apac-growth-of-monthly-video-game-spend-during-and-after-covid-19/
Simon-Kucher & Partners. "Growth of Monthly Video Game Spend during and after The Coronavirus (Covid-19) Outbreak in The Asia Pacific Region in 2020." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 31 Oct 2020, /statistics/1187576/apac-growth-of-monthly-video-game-spend-during-and-after-covid-19/
Simon-Kucher & Partners, Growth of monthly video game spend during and after the coronavirus (COVID-19) outbreak in the Asia Pacific region in 2020 ÌÇÐÄÆÆ½â°æ, /statistics/1187576/apac-growth-of-monthly-video-game-spend-during-and-after-covid-19/ (last visited August 01, 2026)
Growth of monthly video game spend during and after the coronavirus (COVID-19) outbreak in the Asia Pacific region in 2020 [Graph], Simon-Kucher & Partners, October 31, 2020. [Online]. Available: /statistics/1187576/apac-growth-of-monthly-video-game-spend-during-and-after-covid-19/