Statistics about Media in United States
Statistics
- Consumer expenditure on videotapes and discs in the U.S. 2001 to 2013
- Entertainment connectivity features use in cars in the U.S. 2014, by type
- US consumer opinion on quality of media & entertainemnt: US vs other countries 2014
- US opinion on quality of media & entertainment: US vs other countries 2014, by age
- Consumer satisfaction with media & entertainment in the U.S. 2014, by age
- Daytime cross-media U.S. TV network reach 2012, by platform (ages 55-64)
- Daytime cross-media U.S. TV network reach 2012, by platform (ages 25-34)
- Revenue of movie & video production in the U.S., 2008-2013
- Revenue of movie & video distribution in the U.S., 2008-2013
- Primetime cross-media U.S. TV network reach 2012, by platform (ages 25-34)
- Daytime cross-media U.S. TV network reach 2012, by platform (ages 18-24)
- Primetime cross-media U.S. TV network reach 2012, by platform (ages 18-24)
- Primetime cross-media U.S. TV network reach 2012, by platform (ages 55-64)
- Facebook and TV primetime reach in the United States 2012, by age group
- Primetime cross-media U.S. TV network reach 2012, by platform (age 12-17)
- Facebook and TV total day reach in the United States 2012, by age group
- Video content penetration in the U.S. in 2013, by content type and age
- Media - sources for news in the U.S. from 2001 to 2013
- Customer satisfaction with the information sector in the U.S. in 2013, by subsector
- Occupations among employees in broadcasting in the U.S. in 2008
- TV rules set by parents of school children in the U.S. in 2009, by age group
- Age at which U.S. receive get their first media devices as of August 2011
- Understanding of media rating systems in the U.S. as of January 2013
- Perceptions of African-American media among African Americans in the U.S. 2011
- Revenue of leading video and broadband companies in the U.S. in 2011
- Time spent with media among Hispanic mothers in the United States in 2012
- Media with negative influence on children in the United States in 2012
- Media with positive influence on children in the U.S. in 2012
- Influence of media use on children's social development in the U.S. in 2012
- Influence of media use on children's academic performance in the U.S. in 2012
- Average daily reach of media combinations in the U.S. in 2012
- Media consumed outside the home in the U.S. in 2012
- No. of firms in the U.S. motion picture and video production industry 2008-2010
- Number of firms in U.S. motion picture and video industries 2008-2010, by firm size
- Premium cable service subscriptions in the U.S.
- Activities performed during simultaneous screen usage in the U.S. 2012
- Activities performed when sequentially screening between devices in the U.S.
- Media exposure of school children in the U.S. in 2009, by age group and medium
- Media exposure of school children in the U.S. 2009, by TV environment and rules
- Daily media exposure of children in the U.S. from 1999 to 2009, by medium
- Average daily time spent on watching television in the U.S. 2012, by age group
- Employment in U.S. motion picture and video industries 2008-2010, by firm size
- Reduction in consumer expenditure on communications services in the U.S. October 2010
- Number of US subscribers to direct broadcast satellite in 2005 and 2006, by provider
- Number of premium cable service subscribers in the U.S. 2000-2005
- Daily media use of the American youth
- Receipts in the U.S. media industry 2007
- MP3 player use of American 8- to 18-year-olds, by ethnicity
- Music use of American 8- to 18-year-olds from 1999 to 2009
- Radio use of American 8- to 18-year-olds, by ethnicity
- TV Market in North America: pay DTH households 2010-2016
- TV Market in North America: primary FTA DTT households since 2010
- Netflix: customers who use the service as substitute for pay TV, by age
- Daily media exposure of the American youth
- U.S. youths - media platforms in the bedroom
- Daily media exposure of the American youth
- U.S. motion picture and video industries - Wage and salary workers by occupation 2008
- Daily media use of the American youth from 1999 to 2009
- Employment in U.S. motion picture and video industries by age group 2008
- Television habits of the American youth
- Households that subscribe to basic cable in the U.S. 2003-2006
- Daily media use of the American youth
- Rating of 3DTV picture quality by 3DTV owners
- Cost of 3DTVs
- Preference of 3DTV owners: 2D versus 3D
- Survey 2011 - Technology used with 3DTVs
- Change in TV viewing momentum since purchasing a 3DTV
- Survey 2011 - Ease of adjustment to wearing 3D glasses
- Survey 2011 - 3DTV value versus value of HDTV
- Preferred video game devices in the U.S. 2026
- Reasons parents play video games with their children in the U.S. 2026
- U.S. video gaming audiences 2026, by ethnicity
- U.S. video gaming weekly engagement 2026, by generation and gender
- U.S. video gaming weekly engagement 2026, by generation
- Favorite video game genres in the U.S. 2026, by generation
- U.S. adults positive impact of video games 2026
- U.S. video gaming audiences 2006-2026, by gender
- ARPU in the video games segment of the media market in the United States 2017-2031
- Video game market revenue growth in the United States 2018-2031
- Users in the video games segment in the United States 2017-2031
- Penetration rate of video games in the United States 2017-2031
- Video game market revenue in the United States 2017-2031
- ARPU in the video games segment of the media market in the United States 2017-2031
- Single-player vs multiplayer gaming in the Anglosphere 2025, by generation
- Methods of accessing new games in the Anglosphere 2025, by generation
- U.S. daily time spent playing games and leisure computer use 2019-2025, by gender
- U.S. daily time spent playing games and leisure computer use 2025, by ethnicity
- U.S. daily time spent playing games and leisure computer use 2019-2025, by age
- Annual revenue of the U.S. video game industry 2016-2025, by segment
- Monthly revenue of the U.S. video game industry 2017-2026, by segment
- Forms of gaming content videos watched United States 2025
- Main platforms for gaming content videos United States 2025
- Consumer spending on video game content in the U.S. 2010-2025
- Distribution of video gamers U.S. 2025, by engagement
- Video gaming penetration in the U.S. 2025, by device
- Leading gaming markets worldwide 2026, by revenue
- Revenue of the U.S. video game industry 2017-2025
- U.S. top selling video games 2025
- Minor social media users in the United States 2020
- Revenue of the digital games industry in the U.S. in 2014, by category