The statistic shows the annual growth of client game users in China from 2008 to 2019. In 2019, the number of client game players in China sank *** percent compared to the previous year, indicating a consecutive drop since the peak in 2017.
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how ÌÇÐÄÆÆ½â°æ can support your business.
Game Committee of the Publishers Association of China. (December 20, 2019). Annual growth of client game players in China between 2008 and 2019 [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 23, 2026, from /statistics/730749/china-annual-growth-of-client-game-users/
Game Committee of the Publishers Association of China. "Annual growth of client game players in China between 2008 and 2019." Chart. December 20, 2019. ÌÇÐÄÆÆ½â°æ. Accessed July 23, 2026. /statistics/730749/china-annual-growth-of-client-game-users/
Game Committee of the Publishers Association of China. (2019). Annual growth of client game players in China between 2008 and 2019. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 23, 2026. /statistics/730749/china-annual-growth-of-client-game-users/
Game Committee of the Publishers Association of China. "Annual Growth of Client Game Players in China between 2008 and 2019." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 20 Dec 2019, /statistics/730749/china-annual-growth-of-client-game-users/
Game Committee of the Publishers Association of China, Annual growth of client game players in China between 2008 and 2019 ÌÇÐÄÆÆ½â°æ, /statistics/730749/china-annual-growth-of-client-game-users/ (last visited July 23, 2026)
Annual growth of client game players in China between 2008 and 2019 [Graph], Game Committee of the Publishers Association of China, December 20, 2019. [Online]. Available: /statistics/730749/china-annual-growth-of-client-game-users/