The statistic shows the growth rate in the market volume of online games in China between 2004 and 2011. In 2004, the market volume of online games in China increased by ** percent on the previous year.
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NetEase. (March 23, 2012). Growth rate in the market volume of online games in China between 2004 and 2011 (compared with the previous year) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved August 04, 2026, from /statistics/280267/growth-rate-in-the-market-volume-of-online-games-in-china/
NetEase. "Growth rate in the market volume of online games in China between 2004 and 2011 (compared with the previous year)." Chart. March 23, 2012. ÌÇÐÄÆÆ½â°æ. Accessed August 04, 2026. /statistics/280267/growth-rate-in-the-market-volume-of-online-games-in-china/
NetEase. (2012). Growth rate in the market volume of online games in China between 2004 and 2011 (compared with the previous year). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: August 04, 2026. /statistics/280267/growth-rate-in-the-market-volume-of-online-games-in-china/
NetEase. "Growth Rate in The Market Volume of Online Games in China between 2004 and 2011 (Compared with The Previous Year)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 23 Mar 2012, /statistics/280267/growth-rate-in-the-market-volume-of-online-games-in-china/
NetEase, Growth rate in the market volume of online games in China between 2004 and 2011 (compared with the previous year) ÌÇÐÄÆÆ½â°æ, /statistics/280267/growth-rate-in-the-market-volume-of-online-games-in-china/ (last visited August 04, 2026)
Growth rate in the market volume of online games in China between 2004 and 2011 (compared with the previous year) [Graph], NetEase, March 23, 2012. [Online]. Available: /statistics/280267/growth-rate-in-the-market-volume-of-online-games-in-china/