This statistic presents the annual evolution of revenues in the video game sector worldwide from 2012 to 2015. In 2015, this industry earned approximately *** million U.S. dollars, according to estimates, representing an increase of more than **** million compared to the figure recorded the previous year.
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Gartner. (October 29, 2013). Annual revenue evolution of the video game industry worldwide from 2012 to 2015 (in millions of U.S. dollars) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 26, 2026, from /statistics/1636538/video-game-industry-global-revenue-20122015/
Gartner. "Annual revenue evolution of the video game industry worldwide from 2012 to 2015 (in millions of U.S. dollars)." Chart. October 29, 2013. ÌÇÐÄÆÆ½â°æ. Accessed July 26, 2026. /statistics/1636538/video-game-industry-global-revenue-20122015/
Gartner. (2013). Annual revenue evolution of the video game industry worldwide from 2012 to 2015 (in millions of U.S. dollars). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 26, 2026. /statistics/1636538/video-game-industry-global-revenue-20122015/
Gartner. "Annual Revenue Evolution of The Video Game Industry Worldwide from 2012 to 2015 (in Millions of U.S. Dollars)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 29 Oct 2013, /statistics/1636538/video-game-industry-global-revenue-20122015/
Gartner, Annual revenue evolution of the video game industry worldwide from 2012 to 2015 (in millions of U.S. dollars) ÌÇÐÄÆÆ½â°æ, /statistics/1636538/video-game-industry-global-revenue-20122015/ (last visited July 26, 2026)
Annual revenue evolution of the video game industry worldwide from 2012 to 2015 (in millions of U.S. dollars) [Graph], Gartner, October 29, 2013. [Online]. Available: /statistics/1636538/video-game-industry-global-revenue-20122015/