The elevation of certain kinds of video games to the status of eSports birthed an “audience” just like any other sports. In China, around ** percent of eSports users were below 25 years old, whereas about *** percent were older than 44 years.
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China Audio-video and Digital Publishing Association. (February 17, 2023). Share of eSports users in China in 2022, by age group [Graph]. In ƽ. Retrieved July 24, 2026, from /statistics/1019069/china-esports-game-user-share-by-age-group/
China Audio-video and Digital Publishing Association. "Share of eSports users in China in 2022, by age group." Chart. February 17, 2023. ƽ. Accessed July 24, 2026. /statistics/1019069/china-esports-game-user-share-by-age-group/
China Audio-video and Digital Publishing Association. (2023). Share of eSports users in China in 2022, by age group. ƽ. ƽ Inc.. Accessed: July 24, 2026. /statistics/1019069/china-esports-game-user-share-by-age-group/
China Audio-video and Digital Publishing Association. "Share of Esports Users in China in 2022, by Age Group." ƽ, ƽ Inc., 17 Feb 2023, /statistics/1019069/china-esports-game-user-share-by-age-group/
China Audio-video and Digital Publishing Association, Share of eSports users in China in 2022, by age group ƽ, /statistics/1019069/china-esports-game-user-share-by-age-group/ (last visited July 24, 2026)
Share of eSports users in China in 2022, by age group [Graph], China Audio-video and Digital Publishing Association, February 17, 2023. [Online]. Available: /statistics/1019069/china-esports-game-user-share-by-age-group/