According to a survey conducted between December 2018 to March 2019, approximately **** percent of students studying in the primary, middle, and high schools in China considered online games having both positive and negative influences on study and life. The same survey found that the respondents spent an average of ** minutes on gaming per day.
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CCA. (May 15, 2019). Opinions on online game influences on study and life among childern and adolescents in China from December 2018 to March 2019 [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved August 01, 2026, from /statistics/1185889/china-opinions-on-online-game-influences-on-study-and-life-among-students/
CCA. "Opinions on online game influences on study and life among childern and adolescents in China from December 2018 to March 2019." Chart. May 15, 2019. ÌÇÐÄÆÆ½â°æ. Accessed August 01, 2026. /statistics/1185889/china-opinions-on-online-game-influences-on-study-and-life-among-students/
CCA. (2019). Opinions on online game influences on study and life among childern and adolescents in China from December 2018 to March 2019. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: August 01, 2026. /statistics/1185889/china-opinions-on-online-game-influences-on-study-and-life-among-students/
CCA. "Opinions on Online Game Influences on Study and Life among Childern and Adolescents in China from December 2018 to March 2019." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 15 May 2019, /statistics/1185889/china-opinions-on-online-game-influences-on-study-and-life-among-students/
CCA, Opinions on online game influences on study and life among childern and adolescents in China from December 2018 to March 2019 ÌÇÐÄÆÆ½â°æ, /statistics/1185889/china-opinions-on-online-game-influences-on-study-and-life-among-students/ (last visited August 01, 2026)
Opinions on online game influences on study and life among childern and adolescents in China from December 2018 to March 2019 [Graph], CCA, May 15, 2019. [Online]. Available: /statistics/1185889/china-opinions-on-online-game-influences-on-study-and-life-among-students/