The average revenue per user in the 'Games' segment of the media market in Canada was modeled to stand at * U.S. dollars in 2025. In a steady upward trend, the average revenue per user rose by * U.S. dollars from 2017. The average revenue per user is forecast to decline by * U.S. dollars from 2025 to 2031, fluctuating as it trends downward.
Further information about the methodology, more market segments, and metrics can be found on the dedicated Market ÌÇÐÄÆÆ½â°æ page on Games.
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ÌÇÐÄÆÆ½â°æ. (January 19, 2026). ARPU in the video games segment of the media market in Canada from 2017 to 2031 (in U.S. dollars) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 21, 2026, from /forecasts/1363190/per-user-video-game-revenue-canada/
ÌÇÐÄÆÆ½â°æ. "ARPU in the video games segment of the media market in Canada from 2017 to 2031 (in U.S. dollars)." Chart. January 19, 2026. ÌÇÐÄÆÆ½â°æ. Accessed July 21, 2026. /forecasts/1363190/per-user-video-game-revenue-canada/
ÌÇÐÄÆÆ½â°æ. (2026). ARPU in the video games segment of the media market in Canada from 2017 to 2031 (in U.S. dollars). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 21, 2026. /forecasts/1363190/per-user-video-game-revenue-canada/
ÌÇÐÄÆÆ½â°æ. "Arpu in The Video Games Segment of The Media Market in Canada from 2017 to 2031 (in U.S. Dollars)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 19 Jan 2026, /forecasts/1363190/per-user-video-game-revenue-canada/
ÌÇÐÄÆÆ½â°æ, ARPU in the video games segment of the media market in Canada from 2017 to 2031 (in U.S. dollars) ÌÇÐÄÆÆ½â°æ, /forecasts/1363190/per-user-video-game-revenue-canada/ (last visited July 21, 2026)
ARPU in the video games segment of the media market in Canada from 2017 to 2031 (in U.S. dollars) [Graph], ÌÇÐÄÆÆ½â°æ, January 19, 2026. [Online]. Available: /forecasts/1363190/per-user-video-game-revenue-canada/