The COVID-19 pandemic that spread across the world at the beginning of 2020 was not only a big threat to public health, but also to the entire entertainment industry. While cinemas and theaters closed their doors to try to stem the spread of the disease, many people turned to home entertainment during periods of self-isolation. During an April 2020 survey in the United States, 40 percent of Hispanic respondents stated that they expected to spend more on video games due to the coronavirus.
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Morning Consult. (April 7, 2020). Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of March 2020, by ethnicity [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 21, 2026, from /statistics/1109364/video-game-spending-covid-ethnicity/
Morning Consult. "Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of March 2020, by ethnicity." Chart. April 7, 2020. ÌÇÐÄÆÆ½â°æ. Accessed July 21, 2026. /statistics/1109364/video-game-spending-covid-ethnicity/
Morning Consult. (2020). Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of March 2020, by ethnicity. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 21, 2026. /statistics/1109364/video-game-spending-covid-ethnicity/
Morning Consult. "Expected Spending on Video Games during The Coronavirus (Covid-19) Pandemic in The United States as of March 2020, by Ethnicity." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 7 Apr 2020, /statistics/1109364/video-game-spending-covid-ethnicity/
Morning Consult, Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of March 2020, by ethnicity ÌÇÐÄÆÆ½â°æ, /statistics/1109364/video-game-spending-covid-ethnicity/ (last visited July 21, 2026)
Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of March 2020, by ethnicity [Graph], Morning Consult, April 7, 2020. [Online]. Available: /statistics/1109364/video-game-spending-covid-ethnicity/