Nearly out of ten Russians aged between 18 and 29 years increased their time spent on gaming on the internet since the COVID-19 pandemic, according to a survey conducted in November 2020 and January 2021. An increase in online gamer engagement was recorded in all categories from 18 to 65 years.
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Credit Suisse. (March 25, 2021). Share of consumers having spent more time online gaming since the COVID-19 pandemic in Russia in 2021, by age group [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 30, 2026, from /statistics/1261691/gaming-engagement-growth-since-covid-19-by-age-russia/
Credit Suisse. "Share of consumers having spent more time online gaming since the COVID-19 pandemic in Russia in 2021, by age group." Chart. March 25, 2021. ÌÇÐÄÆÆ½â°æ. Accessed July 30, 2026. /statistics/1261691/gaming-engagement-growth-since-covid-19-by-age-russia/
Credit Suisse. (2021). Share of consumers having spent more time online gaming since the COVID-19 pandemic in Russia in 2021, by age group. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 30, 2026. /statistics/1261691/gaming-engagement-growth-since-covid-19-by-age-russia/
Credit Suisse. "Share of Consumers Having Spent More Time Online Gaming since The Covid-19 Pandemic in Russia in 2021, by Age Group." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 25 Mar 2021, /statistics/1261691/gaming-engagement-growth-since-covid-19-by-age-russia/
Credit Suisse, Share of consumers having spent more time online gaming since the COVID-19 pandemic in Russia in 2021, by age group ÌÇÐÄÆÆ½â°æ, /statistics/1261691/gaming-engagement-growth-since-covid-19-by-age-russia/ (last visited July 30, 2026)
Share of consumers having spent more time online gaming since the COVID-19 pandemic in Russia in 2021, by age group [Graph], Credit Suisse, March 25, 2021. [Online]. Available: /statistics/1261691/gaming-engagement-growth-since-covid-19-by-age-russia/