Until 2012, packaged software and download software were treated as a single category by the source. Since 2013, packaged software and download software have been treated as separate categories. The source calculates the total console video game market size as the combined sales figures of packaged software and hardware, while excluding download software.
100 Japanese yen equal 0.66 U.S. dollars or 0.63 euros as of November 2023. Data prior to 2021 come from previous reporting.
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Console video game packaged software market size in Japan 2013-2022
The market size of packaged video game software for consoles in Japan was estimated at billion Japanese yen in 2022. Packaged software continued to be a larger business than download software in the Japanese video game console market.
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Computer Entertainment Supplier's Association. (July 31, 2023). Sales of packaged video game software for consoles in Japan from 2013 to 2022 (in billion Japanese yen) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 26, 2026, from /statistics/689617/japan-console-video-games-sales-revenue/
Computer Entertainment Supplier's Association. "Sales of packaged video game software for consoles in Japan from 2013 to 2022 (in billion Japanese yen)." Chart. July 31, 2023. ÌÇÐÄÆÆ½â°æ. Accessed July 26, 2026. /statistics/689617/japan-console-video-games-sales-revenue/
Computer Entertainment Supplier's Association. (2023). Sales of packaged video game software for consoles in Japan from 2013 to 2022 (in billion Japanese yen). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 26, 2026. /statistics/689617/japan-console-video-games-sales-revenue/
Computer Entertainment Supplier's Association. "Sales of Packaged Video Game Software for Consoles in Japan from 2013 to 2022 (in Billion Japanese Yen)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 31 Jul 2023, /statistics/689617/japan-console-video-games-sales-revenue/
Computer Entertainment Supplier's Association, Sales of packaged video game software for consoles in Japan from 2013 to 2022 (in billion Japanese yen) ÌÇÐÄÆÆ½â°æ, /statistics/689617/japan-console-video-games-sales-revenue/ (last visited July 26, 2026)
Sales of packaged video game software for consoles in Japan from 2013 to 2022 (in billion Japanese yen) [Graph], Computer Entertainment Supplier's Association, July 31, 2023. [Online]. Available: /statistics/689617/japan-console-video-games-sales-revenue/