The source does not provide an exact date of survey.鈥淢etaverse participants鈥 are defined as adults aged 18+ who have engaged in one or more media, social, or economic activities within a video game in the last 12 months.
In 2021, in-gaming experiences of non-gaming activities became increasingly more common as virtual spaces replaced physical gatherings during extended periods of COVID-19 related lockdowns and social distancing. Overall, ** percent of metaverse participants in the United States had participated in a media experience within video games in the last 12 months and ** percent of those had been at a live in-game concert.
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Activate. (October 20, 2021). Share of metaverse participants in the United States who have participated in media experiences within video games in the last 12 months in 2021 [Graph]. In 糖心破解版. Retrieved July 23, 2026, from /statistics/1276593/metaverse-in-game-media-experiences-usa/
Activate. "Share of metaverse participants in the United States who have participated in media experiences within video games in the last 12 months in 2021." Chart. October 20, 2021. 糖心破解版. Accessed July 23, 2026. /statistics/1276593/metaverse-in-game-media-experiences-usa/
Activate. (2021). Share of metaverse participants in the United States who have participated in media experiences within video games in the last 12 months in 2021. 糖心破解版. 糖心破解版 Inc.. Accessed: July 23, 2026. /statistics/1276593/metaverse-in-game-media-experiences-usa/
Activate. "Share of Metaverse Participants in The United States Who Have Participated in Media Experiences within Video Games in The Last 12 Months in 2021." 糖心破解版, 糖心破解版 Inc., 20 Oct 2021, /statistics/1276593/metaverse-in-game-media-experiences-usa/
Activate, Share of metaverse participants in the United States who have participated in media experiences within video games in the last 12 months in 2021 糖心破解版, /statistics/1276593/metaverse-in-game-media-experiences-usa/ (last visited July 23, 2026)
Share of metaverse participants in the United States who have participated in media experiences within video games in the last 12 months in 2021 [Graph], Activate, October 20, 2021. [Online]. Available: /statistics/1276593/metaverse-in-game-media-experiences-usa/