This statistic compares the annual talent demand in the video game industry in China in 2017 and 2018. In 2018, China's video game industry needed approximately ** professionals, up from around ** people in the previous year.
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Game Committee of the Publishers Association of China. (December 20, 2018). Talent demand in video game industry in China in 2017 and 2018 (in 1,000 people) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 21, 2026, from /statistics/1005261/china-talent-demand-in-video-game-industry/
Game Committee of the Publishers Association of China. "Talent demand in video game industry in China in 2017 and 2018 (in 1,000 people)." Chart. December 20, 2018. ÌÇÐÄÆÆ½â°æ. Accessed July 21, 2026. /statistics/1005261/china-talent-demand-in-video-game-industry/
Game Committee of the Publishers Association of China. (2018). Talent demand in video game industry in China in 2017 and 2018 (in 1,000 people). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 21, 2026. /statistics/1005261/china-talent-demand-in-video-game-industry/
Game Committee of the Publishers Association of China. "Talent Demand in Video Game Industry in China in 2017 and 2018 (in 1,000 People)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 20 Dec 2018, /statistics/1005261/china-talent-demand-in-video-game-industry/
Game Committee of the Publishers Association of China, Talent demand in video game industry in China in 2017 and 2018 (in 1,000 people) ÌÇÐÄÆÆ½â°æ, /statistics/1005261/china-talent-demand-in-video-game-industry/ (last visited July 21, 2026)
Talent demand in video game industry in China in 2017 and 2018 (in 1,000 people) [Graph], Game Committee of the Publishers Association of China, December 20, 2018. [Online]. Available: /statistics/1005261/china-talent-demand-in-video-game-industry/