In 2020, the traditional games advertising revenue was estimated to be approximately ** million Australian dollars, which is a sustained growth from 2015, wherein the market was estimated to be worth approximately ** million Australian dollars. The industry is on its path towards proliferation with the Australian government accounting for one of the highest per-capita spending on video games around the world.
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PwC. (May 5, 2022). Advertising revenue of traditional interactive games in Australia from 2015 to 2020, with forecasts until 2025 (in million Australian dollars) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 31, 2026, from /statistics/965145/australia-traditional-interactive-game-advertising-revenue/
PwC. "Advertising revenue of traditional interactive games in Australia from 2015 to 2020, with forecasts until 2025 (in million Australian dollars)." Chart. May 5, 2022. ÌÇÐÄÆÆ½â°æ. Accessed July 31, 2026. /statistics/965145/australia-traditional-interactive-game-advertising-revenue/
PwC. (2022). Advertising revenue of traditional interactive games in Australia from 2015 to 2020, with forecasts until 2025 (in million Australian dollars). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 31, 2026. /statistics/965145/australia-traditional-interactive-game-advertising-revenue/
PwC. "Advertising Revenue of Traditional Interactive Games in Australia from 2015 to 2020, with Forecasts until 2025 (in Million Australian Dollars)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 5 May 2022, /statistics/965145/australia-traditional-interactive-game-advertising-revenue/
PwC, Advertising revenue of traditional interactive games in Australia from 2015 to 2020, with forecasts until 2025 (in million Australian dollars) ÌÇÐÄÆÆ½â°æ, /statistics/965145/australia-traditional-interactive-game-advertising-revenue/ (last visited July 31, 2026)
Advertising revenue of traditional interactive games in Australia from 2015 to 2020, with forecasts until 2025 (in million Australian dollars) [Graph], PwC, May 5, 2022. [Online]. Available: /statistics/965145/australia-traditional-interactive-game-advertising-revenue/