In 2019, ** percent of video game studios in France chose self-publishing for their video games, down from over ** percent of developers who chose to go via established publisher in 2015. Self-publishing enables the studio to retain greater control and all the revenue from their product but is also more effort than distributing their games via a bigger company.
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SNJV. (October 24, 2023). Share of video game studios in France utilizing self-publishing from 2014 to 2022 [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 23, 2026, from /statistics/771461/share-video-game-development-studios-self-commercialization-france/
SNJV. "Share of video game studios in France utilizing self-publishing from 2014 to 2022." Chart. October 24, 2023. ÌÇÐÄÆÆ½â°æ. Accessed July 23, 2026. /statistics/771461/share-video-game-development-studios-self-commercialization-france/
SNJV. (2023). Share of video game studios in France utilizing self-publishing from 2014 to 2022. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 23, 2026. /statistics/771461/share-video-game-development-studios-self-commercialization-france/
SNJV. "Share of Video Game Studios in France Utilizing Self-publishing from 2014 to 2022." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 24 Oct 2023, /statistics/771461/share-video-game-development-studios-self-commercialization-france/
SNJV, Share of video game studios in France utilizing self-publishing from 2014 to 2022 ÌÇÐÄÆÆ½â°æ, /statistics/771461/share-video-game-development-studios-self-commercialization-france/ (last visited July 23, 2026)
Share of video game studios in France utilizing self-publishing from 2014 to 2022 [Graph], SNJV, October 24, 2023. [Online]. Available: /statistics/771461/share-video-game-development-studios-self-commercialization-france/