As of July 2020, 48 percent of console gamers from the United States purchased new games on a gaming console while using it. This purchase method was the most popular, followed by purchasing new games via computer.
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Facebook (Facebook Gaming). (January 7, 2021). Devices used to purchased new games by console gamers in selected countries as of July 2020 [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 19, 2026, from /statistics/1220196/console-gamer-device-usage-for-gaming-purchases/
Facebook (Facebook Gaming). "Devices used to purchased new games by console gamers in selected countries as of July 2020." Chart. January 7, 2021. ÌÇÐÄÆÆ½â°æ. Accessed July 19, 2026. /statistics/1220196/console-gamer-device-usage-for-gaming-purchases/
Facebook (Facebook Gaming). (2021). Devices used to purchased new games by console gamers in selected countries as of July 2020. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 19, 2026. /statistics/1220196/console-gamer-device-usage-for-gaming-purchases/
Facebook (Facebook Gaming). "Devices Used to Purchased New Games by Console Gamers in Selected Countries as of July 2020." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 7 Jan 2021, /statistics/1220196/console-gamer-device-usage-for-gaming-purchases/
Facebook (Facebook Gaming), Devices used to purchased new games by console gamers in selected countries as of July 2020 ÌÇÐÄÆÆ½â°æ, /statistics/1220196/console-gamer-device-usage-for-gaming-purchases/ (last visited July 19, 2026)
Devices used to purchased new games by console gamers in selected countries as of July 2020 [Graph], Facebook (Facebook Gaming), January 7, 2021. [Online]. Available: /statistics/1220196/console-gamer-device-usage-for-gaming-purchases/