This statistic shows the revenue of physical gaming software in the Netherlands from 2014 to 2017 (in million euros). As of 2016, the revenue of physical gaming software amounted to roughly *** million euros in the Netherlands. This was a slight decrease in comparison to the previous year, when the revenue had been just under *** million euros. In 2017, the revenue increased again, to nearly *** million euros.
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NVPI. (June 26, 2018). Revenue of physical gaming software in the Netherlands from 2014 to 2017 (in million euros) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 30, 2026, from /statistics/870853/revenue-of-physical-gaming-software-in-the-netherlands/
NVPI. "Revenue of physical gaming software in the Netherlands from 2014 to 2017 (in million euros)." Chart. June 26, 2018. ÌÇÐÄÆÆ½â°æ. Accessed July 30, 2026. /statistics/870853/revenue-of-physical-gaming-software-in-the-netherlands/
NVPI. (2018). Revenue of physical gaming software in the Netherlands from 2014 to 2017 (in million euros). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 30, 2026. /statistics/870853/revenue-of-physical-gaming-software-in-the-netherlands/
NVPI. "Revenue of Physical Gaming Software in The Netherlands from 2014 to 2017 (in Million Euros)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 26 Jun 2018, /statistics/870853/revenue-of-physical-gaming-software-in-the-netherlands/
NVPI, Revenue of physical gaming software in the Netherlands from 2014 to 2017 (in million euros) ÌÇÐÄÆÆ½â°æ, /statistics/870853/revenue-of-physical-gaming-software-in-the-netherlands/ (last visited July 30, 2026)
Revenue of physical gaming software in the Netherlands from 2014 to 2017 (in million euros) [Graph], NVPI, June 26, 2018. [Online]. Available: /statistics/870853/revenue-of-physical-gaming-software-in-the-netherlands/