| Title (release date) | Revenue in thousand U.S. dollars |
|---|---|
| Fallout 4 VR (December 2017) | 4,731.12 |
| Arizona Sunshine (December 2016) | 4,721.4 |
| Raw Data (October 2017) | 4,283.32 |
| Tilt Brush (April 2016) | 4,025.36 |
| Job Simulator (October 2016) | 3,416.94 |
| Audioshield (April 2016) | 2,803.64 |
| SUPERHOT VR (July 2017) | 2,561.48 |
| Onward (August 2016) | 2,409.38 |
| Space Pirate Trainer (October 2017) | 2,372.87 |
| Rick and Morty: Virtual Rick-ality (April 2017) | 1,839.9 |
| Hot Dogs, Horsehoes, & Hand Grenades (April 2016) | 1,557.58 |
| Gorn (July 2017) | 1,392.08 |
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Sources
Release date
January 2018
Region
Worldwide
Survey time period
2017
Supplementary notes
The source provided the following information on the methodology: "Here’s a look at the Gold and Platinum tiers; in an effort to roughly estimate the range of revenues within each tier we’ve estimated total gross revenue (not just 2017) based on data from SteamSpy (assuming MSRP for all sales), and sorted each tier by that figure. It’s also worth noting that some of these titles (like Fallout 4 VR and Tilt Brush) are or were bundled at one time with sales of the HTC Vive, a confounding variable in the total gross estimation."
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