According to the source, data for consumer spending includes traditional and social games (PC games, console games and social/ casual games), and eSports.
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Consumer spending on video games in Germany 2017-2028
This graph shows data about consumer spending on video games in Germany from 2017 to 2023, with a forecast up to 2028. In 2023, video games generated almost billion euros in revenue.
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PwC. (September 11, 2024). Consumer spending on video games in Germany from 2017 to 2028 (in million euros) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 19, 2026, from /statistics/460357/video-games-consumer-spendings-germany/
PwC. "Consumer spending on video games in Germany from 2017 to 2028 (in million euros)." Chart. September 11, 2024. ÌÇÐÄÆÆ½â°æ. Accessed July 19, 2026. /statistics/460357/video-games-consumer-spendings-germany/
PwC. (2024). Consumer spending on video games in Germany from 2017 to 2028 (in million euros). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 19, 2026. /statistics/460357/video-games-consumer-spendings-germany/
PwC. "Consumer Spending on Video Games in Germany from 2017 to 2028 (in Million Euros)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 11 Sep 2024, /statistics/460357/video-games-consumer-spendings-germany/
PwC, Consumer spending on video games in Germany from 2017 to 2028 (in million euros) ÌÇÐÄÆÆ½â°æ, /statistics/460357/video-games-consumer-spendings-germany/ (last visited July 19, 2026)
Consumer spending on video games in Germany from 2017 to 2028 (in million euros) [Graph], PwC, September 11, 2024. [Online]. Available: /statistics/460357/video-games-consumer-spendings-germany/