This statistic shows the ability of respondents to differentiate between digital social games and online gambling in Australia, France, the United Kingdom and the United States as of ***. According to a scale from *** to , where *** was "disagree" and was "agree," UK respondents were most likely to report knowing the difference between digital social games and real money online gambling.
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International Social Games Association. (May 31, 2014). Differentiating between digital social games and online gambling in Australia, France, the United Kingdom and the United States in February 2014 [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 31, 2026, from /statistics/412019/digital-social-games-versus-online-gambling-worldwide/
International Social Games Association. "Differentiating between digital social games and online gambling in Australia, France, the United Kingdom and the United States in February 2014." Chart. May 31, 2014. ÌÇÐÄÆÆ½â°æ. Accessed July 31, 2026. /statistics/412019/digital-social-games-versus-online-gambling-worldwide/
International Social Games Association. (2014). Differentiating between digital social games and online gambling in Australia, France, the United Kingdom and the United States in February 2014. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 31, 2026. /statistics/412019/digital-social-games-versus-online-gambling-worldwide/
International Social Games Association. "Differentiating between Digital Social Games and Online Gambling in Australia, France, The United Kingdom and The United States in February 2014." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 31 May 2014, /statistics/412019/digital-social-games-versus-online-gambling-worldwide/
International Social Games Association, Differentiating between digital social games and online gambling in Australia, France, the United Kingdom and the United States in February 2014 ÌÇÐÄÆÆ½â°æ, /statistics/412019/digital-social-games-versus-online-gambling-worldwide/ (last visited July 31, 2026)
Differentiating between digital social games and online gambling in Australia, France, the United Kingdom and the United States in February 2014 [Graph], International Social Games Association, May 31, 2014. [Online]. Available: /statistics/412019/digital-social-games-versus-online-gambling-worldwide/