This statistic shows the time spent watching gaming video content (GVC) in the United States in 2019, by age group. According to the source, ** percent of Gen Z viewers spent hours or more watching GVC in 2019.
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SuperData Research. (June 6, 2019). Time spent watching gaming video content (GVC) in the United States in 2019, by age group [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved August 01, 2026, from /statistics/259586/time-teenagers-spent-per-video-gaming-session-in-the-us/
SuperData Research. "Time spent watching gaming video content (GVC) in the United States in 2019, by age group." Chart. June 6, 2019. ÌÇÐÄÆÆ½â°æ. Accessed August 01, 2026. /statistics/259586/time-teenagers-spent-per-video-gaming-session-in-the-us/
SuperData Research. (2019). Time spent watching gaming video content (GVC) in the United States in 2019, by age group. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: August 01, 2026. /statistics/259586/time-teenagers-spent-per-video-gaming-session-in-the-us/
SuperData Research. "Time Spent Watching Gaming Video Content (Gvc) in The United States in 2019, by Age Group." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 6 Jun 2019, /statistics/259586/time-teenagers-spent-per-video-gaming-session-in-the-us/
SuperData Research, Time spent watching gaming video content (GVC) in the United States in 2019, by age group ÌÇÐÄÆÆ½â°æ, /statistics/259586/time-teenagers-spent-per-video-gaming-session-in-the-us/ (last visited August 01, 2026)
Time spent watching gaming video content (GVC) in the United States in 2019, by age group [Graph], SuperData Research, June 6, 2019. [Online]. Available: /statistics/259586/time-teenagers-spent-per-video-gaming-session-in-the-us/