| Characteristic | Strongly agree | Agree | Neither agree nor disagree | Disagree | Strongly disagree |
|---|---|---|---|---|---|
| To spend / pass my free time | 33% | 48% | 14% | 3% | 2% |
| As a stress relief | 32% | 43% | 19% | 5% | 2% |
| As a hobby | 29% | 41% | 20% | 7% | 4% |
| To challenge myself | 25% | 44% | 21% | 6% | 4% |
| For the immersive experience | 21% | 36% | 28% | 10% | 5% |
| To discover / learn new things | 20% | 37% | 28% | 11% | 5% |
| When waiting for something (e.g., bus, or friends) | 20% | 44% | 23% | 9% | 5% |
| To express my creativity | 20% | 30% | 30% | 14% | 7% |
| To be together with friends | 19% | 29% | 25% | 17% | 10% |
| For competition | 19% | 30% | 25% | 17% | 9% |
| As a family event | 12% | 24% | 28% | 21% | 14% |
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Source
Release date
August 2022
Region
United States
Survey time period
August 3 to 8, 2022
Number of respondents
1,035 respondents
Age group
18-64 years
Method of interview
Online survey
Supplementary notes
Original question: How much do the following statements apply to your video gaming behavior? I play video games…
Values may not sum up to 100 percent due to rounding.
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