* Other formats include subscriptions, full digital games, added digital content, mobile applications, and social network games. The figures for 2009 come from a previous publication.
Citation formats
Digital and physical game sales by platform in the United States 2009-2016
The above statistic presents sales data for computer games and video games in the United States from 2009 to 2016, broken down by media format. In 2009, ** percent of computer and video games were sold in physical format. The trend strongly reversed during this period. Indeed, ** percent of games sold in the United States in 2016 were in digital format.
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Entertainment Software Association. (April 19, 2017). Breakdown of computer and video game sales in the United States from 2009 to 2016, by media format [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved August 01, 2026, from /statistics/1638834/digital-and-physical-game-sales-by-platform-in-the-united-states/
Entertainment Software Association. "Breakdown of computer and video game sales in the United States from 2009 to 2016, by media format." Chart. April 19, 2017. ÌÇÐÄÆÆ½â°æ. Accessed August 01, 2026. /statistics/1638834/digital-and-physical-game-sales-by-platform-in-the-united-states/
Entertainment Software Association. (2017). Breakdown of computer and video game sales in the United States from 2009 to 2016, by media format. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: August 01, 2026. /statistics/1638834/digital-and-physical-game-sales-by-platform-in-the-united-states/
Entertainment Software Association. "Breakdown of Computer and Video Game Sales in The United States from 2009 to 2016, by Media Format." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 19 Apr 2017, /statistics/1638834/digital-and-physical-game-sales-by-platform-in-the-united-states/
Entertainment Software Association, Breakdown of computer and video game sales in the United States from 2009 to 2016, by media format ÌÇÐÄÆÆ½â°æ, /statistics/1638834/digital-and-physical-game-sales-by-platform-in-the-united-states/ (last visited August 01, 2026)
Breakdown of computer and video game sales in the United States from 2009 to 2016, by media format [Graph], Entertainment Software Association, April 19, 2017. [Online]. Available: /statistics/1638834/digital-and-physical-game-sales-by-platform-in-the-united-states/