As of July 2025, the co-op climbing game PEAK had sold 4.5 million copies, an increase of one million sales since January 2024. The indie game, which was produced and published by developers Aggro Crab and Landfall, was first developed as part of a game jam in February 2025.
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VGChartz. (October 21, 2024). Lifetime unit sales of PEAK worldwide as of July 2025 (in millions) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 20, 2026, from /statistics/1618454/peak-lifetime-sales/
VGChartz. "Lifetime unit sales of PEAK worldwide as of July 2025 (in millions)." Chart. October 21, 2024. ÌÇÐÄÆÆ½â°æ. Accessed July 20, 2026. /statistics/1618454/peak-lifetime-sales/
VGChartz. (2024). Lifetime unit sales of PEAK worldwide as of July 2025 (in millions). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 20, 2026. /statistics/1618454/peak-lifetime-sales/
VGChartz. "Lifetime Unit Sales of Peak Worldwide as of July 2025 (in Millions)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 21 Oct 2024, /statistics/1618454/peak-lifetime-sales/
VGChartz, Lifetime unit sales of PEAK worldwide as of July 2025 (in millions) ÌÇÐÄÆÆ½â°æ, /statistics/1618454/peak-lifetime-sales/ (last visited July 20, 2026)
Lifetime unit sales of PEAK worldwide as of July 2025 (in millions) [Graph], VGChartz, October 21, 2024. [Online]. Available: /statistics/1618454/peak-lifetime-sales/