During a June 2025 survey of adults in the United States using virtual reality (VR), **percent of respondents stated that they were interested in using VR for games. Other topics of VR interest lagged far behind in popularity, including ** and .
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Vorhaus Advisors. (August 1, 2025). Interest in virtual reality (VR) in the United States as of June 2025, by use case [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 16, 2026, from /statistics/1310599/virtual-reality-use-interest-area-us/
Vorhaus Advisors. "Interest in virtual reality (VR) in the United States as of June 2025, by use case." Chart. August 1, 2025. ÌÇÐÄÆÆ½â°æ. Accessed July 16, 2026. /statistics/1310599/virtual-reality-use-interest-area-us/
Vorhaus Advisors. (2025). Interest in virtual reality (VR) in the United States as of June 2025, by use case. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 16, 2026. /statistics/1310599/virtual-reality-use-interest-area-us/
Vorhaus Advisors. "Interest in Virtual Reality (Vr) in The United States as of June 2025, by Use Case." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 1 Aug 2025, /statistics/1310599/virtual-reality-use-interest-area-us/
Vorhaus Advisors, Interest in virtual reality (VR) in the United States as of June 2025, by use case ÌÇÐÄÆÆ½â°æ, /statistics/1310599/virtual-reality-use-interest-area-us/ (last visited July 16, 2026)
Interest in virtual reality (VR) in the United States as of June 2025, by use case [Graph], Vorhaus Advisors, August 1, 2025. [Online]. Available: /statistics/1310599/virtual-reality-use-interest-area-us/