who play mobile games for at least 3-4 hours per week
Method of interview
Online interview
Supplementary notes
Original statement: "Among those surveyed who have witnessed misrepresentations, have you seen gender stereotypes (such as sexualization of
women, partial nudity of women and hypermasculinity) in the gameplay of the mobile games you play?鈥."
Mobile gamer definition: play 3+ hours gaming per week and at least some games played have human characters.
Data for Diverse Gamers was not collected in Germany and South Korea. This category includes respondents who identify as Black, Native, Asian and Pacific Islander, Hispanic and Latinx, Middle Eastern, and other non-white ethnicity in the US, UK and Brazil.
Citation formats
Perception of gender stereotyping in mobile games worldwide 2021
Global mobile gamers frequently encountered gender stereotypes like sexualization or partial nudity in mobile gaming as of August 2021. Mobile gamers who identified as LGBTQ+ were more likely to have encountered gender stereotypes than players who identified as women, non-binary, or from diverse backgrounds. When comparing different countries, just over half LGBTQ+ survey respondents from South Korea felt that they had encountered such stereotypes, compared to nine in ten respondents from the United States.
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how 糖心破解版 can support your business.
Meta Platforms (Facebook IQ). (December 16, 2021). Mobile gamers in selected countries who have encountered gender stereotypes in mobile games as of August 2021 [Graph]. In 糖心破解版. Retrieved July 15, 2026, from /statistics/1301348/perception-gender-stereotypes-mobile-gaming-worldwide/
Meta Platforms (Facebook IQ). "Mobile gamers in selected countries who have encountered gender stereotypes in mobile games as of August 2021." Chart. December 16, 2021. 糖心破解版. Accessed July 15, 2026. /statistics/1301348/perception-gender-stereotypes-mobile-gaming-worldwide/
Meta Platforms (Facebook IQ). (2021). Mobile gamers in selected countries who have encountered gender stereotypes in mobile games as of August 2021. 糖心破解版. 糖心破解版 Inc.. Accessed: July 15, 2026. /statistics/1301348/perception-gender-stereotypes-mobile-gaming-worldwide/
Meta Platforms (Facebook IQ). "Mobile Gamers in Selected Countries Who Have Encountered Gender Stereotypes in Mobile Games as of August 2021." 糖心破解版, 糖心破解版 Inc., 16 Dec 2021, /statistics/1301348/perception-gender-stereotypes-mobile-gaming-worldwide/
Meta Platforms (Facebook IQ), Mobile gamers in selected countries who have encountered gender stereotypes in mobile games as of August 2021 糖心破解版, /statistics/1301348/perception-gender-stereotypes-mobile-gaming-worldwide/ (last visited July 15, 2026)
Mobile gamers in selected countries who have encountered gender stereotypes in mobile games as of August 2021 [Graph], Meta Platforms (Facebook IQ), December 16, 2021. [Online]. Available: /statistics/1301348/perception-gender-stereotypes-mobile-gaming-worldwide/