In Italy, video game industry revenues grew 21.9 percent from 2019 to 2020. Gaming apps recorded the highest segment growth with 33.5 percent compared to the previous year. By contrast, revenue of physical games fell by six percent.
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IIDEA. (March 23, 2021). Year-on-year video game industry segment revenue growth in Italy from 2019 to 2020 [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 28, 2026, from /statistics/1280780/video-gaming-industry-market-growth-by-segmentitaly/
IIDEA. "Year-on-year video game industry segment revenue growth in Italy from 2019 to 2020." Chart. March 23, 2021. ÌÇÐÄÆÆ½â°æ. Accessed July 28, 2026. /statistics/1280780/video-gaming-industry-market-growth-by-segmentitaly/
IIDEA. (2021). Year-on-year video game industry segment revenue growth in Italy from 2019 to 2020. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 28, 2026. /statistics/1280780/video-gaming-industry-market-growth-by-segmentitaly/
IIDEA. "Year-on-year Video Game Industry Segment Revenue Growth in Italy from 2019 to 2020." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 23 Mar 2021, /statistics/1280780/video-gaming-industry-market-growth-by-segmentitaly/
IIDEA, Year-on-year video game industry segment revenue growth in Italy from 2019 to 2020 ÌÇÐÄÆÆ½â°æ, /statistics/1280780/video-gaming-industry-market-growth-by-segmentitaly/ (last visited July 28, 2026)
Year-on-year video game industry segment revenue growth in Italy from 2019 to 2020 [Graph], IIDEA, March 23, 2021. [Online]. Available: /statistics/1280780/video-gaming-industry-market-growth-by-segmentitaly/