The world of video gaming has evolved from a single player experience to a social occasion where players can meet to play games together and watch others play online. In January 2020, a combined 1.2 million hours of live video game streams were watched across the world, a figure which rose to 6.8 million hours in April 2020. This significant rise can be attributed to the coronavirus (COVID-19) pandemic, which forced many people to stay indoors and turn to gaming as a form of entertainment.
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how ÌÇÐÄÆÆ½â°æ can support your business.
Strive. (May 27, 2020). Increase in hours of video game live streams watched on streaming platforms due to COVID-19 worldwide from January to April 2020 (in billions) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 23, 2026, from /statistics/1125472/video-game-stream-hours-watched-monthly/
Strive. "Increase in hours of video game live streams watched on streaming platforms due to COVID-19 worldwide from January to April 2020 (in billions)." Chart. May 27, 2020. ÌÇÐÄÆÆ½â°æ. Accessed July 23, 2026. /statistics/1125472/video-game-stream-hours-watched-monthly/
Strive. (2020). Increase in hours of video game live streams watched on streaming platforms due to COVID-19 worldwide from January to April 2020 (in billions). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 23, 2026. /statistics/1125472/video-game-stream-hours-watched-monthly/
Strive. "Increase in Hours of Video Game Live Streams Watched on Streaming Platforms Due to Covid-19 Worldwide from January to April 2020 (in Billions)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 27 May 2020, /statistics/1125472/video-game-stream-hours-watched-monthly/
Strive, Increase in hours of video game live streams watched on streaming platforms due to COVID-19 worldwide from January to April 2020 (in billions) ÌÇÐÄÆÆ½â°æ, /statistics/1125472/video-game-stream-hours-watched-monthly/ (last visited July 23, 2026)
Increase in hours of video game live streams watched on streaming platforms due to COVID-19 worldwide from January to April 2020 (in billions) [Graph], Strive, May 27, 2020. [Online]. Available: /statistics/1125472/video-game-stream-hours-watched-monthly/