| Characteristic | Penetration rate |
|---|---|
| - | - |
| - | - |
| - | - |
| - | - |
| - | - |
| - | - |
| - | - |
| - | - |
| - | - |
| - | - |
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Source
Release date
January 2021
Region
China
Survey time period
2020
Supplementary notes
The penetration rate refers to the monthly active user number of each app divided by the total userbase of live game streaming industry.
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