In the games market worldwide in 2024, the gaming hardware segment generated the highest revenue, reaching approximately **** U.S. dollars. The mobile games segment ranked second with around **** U.S. dollars, while in-game advertising followed with about **** U.S. dollars.
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ÌÇÐÄÆÆ½â°æ. (September 1, 2025). Video game market revenue worldwide from 2017 to 2030, by segment (in U.S. dollars) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 20, 2026, from /forecasts/1344673/revenue-video-game-worldwide-segment/
ÌÇÐÄÆÆ½â°æ. "Video game market revenue worldwide from 2017 to 2030, by segment (in U.S. dollars)." Chart. September 1, 2025. ÌÇÐÄÆÆ½â°æ. Accessed July 20, 2026. /forecasts/1344673/revenue-video-game-worldwide-segment/
ÌÇÐÄÆÆ½â°æ. (2025). Video game market revenue worldwide from 2017 to 2030, by segment (in U.S. dollars). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 20, 2026. /forecasts/1344673/revenue-video-game-worldwide-segment/
ÌÇÐÄÆÆ½â°æ. "Video Game Market Revenue Worldwide from 2017 to 2030, by Segment (in U.S. Dollars)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 1 Sep 2025, /forecasts/1344673/revenue-video-game-worldwide-segment/
ÌÇÐÄÆÆ½â°æ, Video game market revenue worldwide from 2017 to 2030, by segment (in U.S. dollars) ÌÇÐÄÆÆ½â°æ, /forecasts/1344673/revenue-video-game-worldwide-segment/ (last visited July 20, 2026)
Video game market revenue worldwide from 2017 to 2030, by segment (in U.S. dollars) [Graph], ÌÇÐÄÆÆ½â°æ, September 1, 2025. [Online]. Available: /forecasts/1344673/revenue-video-game-worldwide-segment/