Online gaming in Japan
Statistics report on the online game market in Japan
This report provides statistical information about online gaming in Japan. The initial chapter contains basic market size data for the Japanese video game market as well as for the online game market. The following chapters offer detailed survey-based information on the user base, the average time people spend playing online games, as well as consumer preferences. The concluding chapter shows the attitudes of survey respondents regarding microtransactions. In addition, the chapter also contains a statistic showing the number of consumer consultations recorded by the National Consumer Affairs Center of Japan, which frequently involve the issue of microtransactions.
Report Details
Online gaming in Japan
Pages
41 Pages
Format
PPTX
,
PDF
Language
English
Released
2024
Access
Download from this page
Comprehensive data insights
Includes all relevant statistics
Compiled by our industry experts
Table of contents
Overview
7
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Gaming market size in Japan 2015-2024
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Gaming market size in Japan 2024, by segment
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Online game market size in Japan 2015-2024
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Online game market size in Japan 2023, by segment
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Online game market share in Japan 2023, by segment
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Smartphone and tablet online game market size in Japan 2023, by distribution type
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PC and console online game market size in Japan 2023, by distribution type
User base
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Online gaming penetration rate in Japan 2015-2024
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Online gaming penetration rate among men in Japan 2015-2024
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Online gaming penetration rate among women in Japan 2015-2024
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Online gaming penetration rate in Japan 2024, by age group
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Online gaming penetration rate among men in Japan 2024, by age group
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Online gaming penetration rate among women in Japan 2024, by age group
Average consumption times
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Average online and social game playtime per weekday Japan FY 2015-2024
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Average online and social game playtime of men per weekday Japan FY 2015-2024
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Average online and social game playtime of women per weekday Japan FY 2015-2024
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Average online and social game playtime per weekday Japan FY 2024, by age
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Average online and social game playtime of men per weekday Japan FY 2024, by age
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Average online and social game playtime of women per weekday Japan FY 2024, by age
Consumer preferences
6
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Forecast
Most used devices for video games in Japan 2025
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Video game purchases in Japan 2024
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Leading criteria for choosing mobile games on smartphones Japan 2023
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Leading criteria for choosing consumer games Japan 2023
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Leading mobile game genres on smartphones Japan 2025
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Leading consumer game genres Japan 2025
Microtransactions
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Share of people who ever made an in-game purchase in Japan 2024
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Share of people who ever made an in-game purchase in Japan 2024, by gender
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Share of people who ever made an in-game purchase in Japan 2024, by age group
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Attitude on in-game billing among teenagers Japan 2024
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Attitude on in-game billing among teenagers Japan 2024, by gender
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Attitude on in-game billing among teenagers Japan 2024, by educational institution
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Share of teenagers who regret spending money on in-game billing Japan 2024
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Number of consumer affairs consultations regarding online games in Japan 2022-2025
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