This statistic presents the distribution of digital games market revenue worldwide in 2017, by monetization model. According to the findings, free-to-play-based games accounted for ** percent of the digital games market revenue.
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Digital River. (October 17, 2017). Distribution of digital games market revenue worldwide in 2017, by monetization model [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 24, 2026, from /statistics/821451/distribution-digital-games-market-revenue-monetization-model/
Digital River. "Distribution of digital games market revenue worldwide in 2017, by monetization model ." Chart. October 17, 2017. ÌÇÐÄÆÆ½â°æ. Accessed July 24, 2026. /statistics/821451/distribution-digital-games-market-revenue-monetization-model/
Digital River. (2017). Distribution of digital games market revenue worldwide in 2017, by monetization model . ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 24, 2026. /statistics/821451/distribution-digital-games-market-revenue-monetization-model/
Digital River. "Distribution of Digital Games Market Revenue Worldwide in 2017, by Monetization Model ." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 17 Oct 2017, /statistics/821451/distribution-digital-games-market-revenue-monetization-model/
Digital River, Distribution of digital games market revenue worldwide in 2017, by monetization model ÌÇÐÄÆÆ½â°æ, /statistics/821451/distribution-digital-games-market-revenue-monetization-model/ (last visited July 24, 2026)
Distribution of digital games market revenue worldwide in 2017, by monetization model [Graph], Digital River, October 17, 2017. [Online]. Available: /statistics/821451/distribution-digital-games-market-revenue-monetization-model/