This statistic presents the average daily time spent playing mobile games worldwide in the * quarters of 2015 and 2016. Between the measured periods, global mobile game playing time grew by ** percent from minutes in the last quarter of 2015.
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SuperData Research, & Unity Technologies. (February 1, 2017). Average daily time spent playing mobile games worldwide in 4th quarters 2015 and 2016 (in minutes) [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 24, 2026, from /statistics/667679/time-spent-mobile-games-world/
SuperData Research, und Unity Technologies. "Average daily time spent playing mobile games worldwide in 4th quarters 2015 and 2016 (in minutes)." Chart. February 1, 2017. ÌÇÐÄÆÆ½â°æ. Accessed July 24, 2026. /statistics/667679/time-spent-mobile-games-world/
SuperData Research, Unity Technologies. (2017). Average daily time spent playing mobile games worldwide in 4th quarters 2015 and 2016 (in minutes). ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 24, 2026. /statistics/667679/time-spent-mobile-games-world/
SuperData Research, and Unity Technologies. "Average Daily Time Spent Playing Mobile Games Worldwide in 4th Quarters 2015 and 2016 (in Minutes)." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 1 Feb 2017, /statistics/667679/time-spent-mobile-games-world/
SuperData Research & Unity Technologies, Average daily time spent playing mobile games worldwide in 4th quarters 2015 and 2016 (in minutes) ÌÇÐÄÆÆ½â°æ, /statistics/667679/time-spent-mobile-games-world/ (last visited July 24, 2026)
Average daily time spent playing mobile games worldwide in 4th quarters 2015 and 2016 (in minutes) [Graph], SuperData Research, & Unity Technologies, February 1, 2017. [Online]. Available: /statistics/667679/time-spent-mobile-games-world/