* Data is based on forecasts developed by ABIresearch.
Low adoption: Only innovators purchase VR/AR;
Medium adoption: Both innovators and early adopters purchase VR/AR;
Widespread adoption: Including innovators, early adopters, and an early majority.
Citation formats
Global shipments of virtual and augmented reality devices 2016-2020
The statistic shows growth scenarios for global augmented and virtual reality device unit shipments from 2016 to 2020. In the high-adoption scenario, shipments of VR/AR devices are forecast to reach **** million units in 2020.
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Analysis Group, & KZero. (February 16, 2016). Projected scenarios of virtual and augmented reality device shipments worldwide from 2016 to 2020 (in millions)* [Graph]. In ÌÇÐÄÆÆ½â°æ. Retrieved July 15, 2026, from /statistics/615871/global-virtual-and-augmented-reality-device-unit-shipments/
Analysis Group, und KZero. "Projected scenarios of virtual and augmented reality device shipments worldwide from 2016 to 2020 (in millions)*." Chart. February 16, 2016. ÌÇÐÄÆÆ½â°æ. Accessed July 15, 2026. /statistics/615871/global-virtual-and-augmented-reality-device-unit-shipments/
Analysis Group, KZero. (2016). Projected scenarios of virtual and augmented reality device shipments worldwide from 2016 to 2020 (in millions)*. ÌÇÐÄÆÆ½â°æ. ÌÇÐÄÆÆ½â°æ Inc.. Accessed: July 15, 2026. /statistics/615871/global-virtual-and-augmented-reality-device-unit-shipments/
Analysis Group, and KZero. "Projected Scenarios of Virtual and Augmented Reality Device Shipments Worldwide from 2016 to 2020 (in Millions)*." ÌÇÐÄÆÆ½â°æ, ÌÇÐÄÆÆ½â°æ Inc., 16 Feb 2016, /statistics/615871/global-virtual-and-augmented-reality-device-unit-shipments/
Analysis Group & KZero, Projected scenarios of virtual and augmented reality device shipments worldwide from 2016 to 2020 (in millions)* ÌÇÐÄÆÆ½â°æ, /statistics/615871/global-virtual-and-augmented-reality-device-unit-shipments/ (last visited July 15, 2026)
Projected scenarios of virtual and augmented reality device shipments worldwide from 2016 to 2020 (in millions)* [Graph], Analysis Group, & KZero, February 16, 2016. [Online]. Available: /statistics/615871/global-virtual-and-augmented-reality-device-unit-shipments/