| Characteristic | Share of mobile game sessions |
|---|---|
| - | - |
| - | - |
| - | - |
| - | - |
| - | - |
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Source
Release date
February 2015
Region
North America, Central and South America
Survey time period
January 2015
Special properties
includes iOS and Google Play; data collected on the Chartboost mobile games-only ad network; broader industry metrics may vary
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